Electronic Arts-美国艺电有限公司
公司简介
总部设在加州雷德伍德市的electronic arts inc. (即美国艺电有限公司),于1982年成立,是全世界最大的互动性娱乐游戏软件开发公司。ea公司在世界范围内开发、出版发行和推动供电子游戏主机、个人电脑和互联网使用的互动软件。在2003年, ea 已经有27款游戏的销售量突破100万份,2004年财政年度的总收入为29.6亿美元。ea综合运用多种媒体技术,并结合了小说家、电影导演和音乐家的创造,使ea的产品一直能引领互动娱乐的时代潮流。
该公司下属有著名的电子艺界体育游戏软件分部、英国牛蛙公司、擅长飞行模拟游戏的origin公司、擅长战争模拟游戏的简氏公司和开创即时战略游戏大名鼎鼎的westwood。电子艺界在全球拥有1600名雇员,在中国、澳大利亚、加拿大、法国、德国、日本、新加坡、韩国、南非、瑞典、波多黎哥、英国均设有分公司或代表机构。
公司招聘
1.职位:技术美工
工作地点:中国上海
工作职责:
•制作Maya/Max脚本满足开发团队的制作需求
•基于开发团队的需求制作Maya/Max工具和插件
•为动画师设定动画绑定和用户界面
•基于项目制作需求,优化管道渲染流程
•按照项目时间表按时按质的完成制作
•在工具、技巧、和工作流程等方面培训初级3D美工
•协助项目美术组长预测项目风险,优化制作步骤
应聘条件:
•具备英语听说读写能力
•三年以上参与已上市游戏跨平台游戏的美术制作经验
•三年以上使用Maya或Max的工作经验
•出色的3D建模,贴图制作和脚本撰写的技能
•对技术的有效性和硬/软件的局限性有良好的认识
•具备团队精神,客户服务的理念,积极务实的工作态度,投身游戏事业的热情,积极主动的个性
•如有需求,能短期驻外与国外EA团队合作
Desirable Skills
期望技能
•有亲和力,具备协助团队美工制作的经验
•能熟练使用以下软体
PhotoShop
Maya
3D Studio MAX
Visual Studios
•具备3D CG语言和游戏制作的经验
•大专以上美术或计算机专业
•热爱游戏
2.职位:Production Artist (美术设计师)
招聘人数:若干名
工作地点:上海
工作职责:
按具体需求设计制作3D模型
按具体需求设计制作2D贴图
创建贴图坐标
创建不同面数级别的3D模型
为达到最佳游戏运作状态,优化3D模型和2D贴图
按照项目进度按时按质完成制作
协助技术美工评估项目进度并解决制作中发生的相关问题
应聘要求:
2年以上美术制作工作经验
2年以上使用Maya或Max软件经验
丰富的3D建模、贴图的经验和技能
丰富的2D PhotoShop经验和技能
能满足项目经理和美术总监的制作要求并能遵循其指导方针
具备与团队和经理有效的沟通能力
具备为团队精神,客户服务的理念,积极务实的工作态度、投身游戏业的热情、积极主动的个性
如有需求,能短期驻外与国外EA团队合作
期望技能:
良好的英文听说读写能力
能熟练使用以下软件
PhotoShop
Maya
3D Studio MAX
Illustrator
有一定从事3D动画的工作经历
有参与已上市游戏的美术制作经历
美术相关专业大专以上学历
热爱游戏
3.职位:Game Designer (游戏策划)
招聘人数:若干名
工作地点:上海
Responsibilities:
Create game levels, encounters and game modes for top quality games with directions from producers and design leads
Collaborate with producers, engineers, artists and other designers to craft challenging and entertaining experience
Follow design templates and guidelines to create new story plots, weapons, items and related content
Uphold product quality and maintain design vision of the product franchise
Meet development schedule with on-time delivery and quality
Train entry-level designers on tools, techniques, principles, pipeline and process
Assist project managers to estimate schedule, identify risks and track progress
Requirements:
Ability to read, write and speak English
Strong understanding of multiplayer gameplay mechanics
Ability to design levels from scratch given requirements, guidelines and feedback from design leads
Proficient in 3D level design tools to prototype, construct, script and polish levels
Must be able to design within technical limitation and other constraints
Demonstrate strong analytical skills to solve problems and think outside of the box
2+ years of game development knowledge on shipped titles
Ability to communicate design concepts and goals effectively
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed
Desirable Skills:
Game design credit on at least first person shooter title
Experience in leading a team of game designers with great rapport
Efficient in following software packages
- PhotoShop
- Maya
- 3D Studio MAX
College degree in fine arts, computer science or architecture
Avid gamer
4.职位:Software Engineer (软件工程师)
招聘人数:若干名
工作地点:上海
Responsibilities:
To be able to work on any engineering tasks assigned by his/her manager.
To learn and understand client code base, including:
- Technical design document
- Code architecture
- Major code modules and technologies
- Logic flow chart
To learn and understand client build pipeline and tools, and to be able to build client projects or tools.
To actively participate in technical discussions:
- Analyze problems or issues
- Recommend solution options
To participate in project planning, including providing accurate work estimates.
To deliver the best work on time
- Fully understand work requirement
- Thoroughly analyze the issues and research available options
- Discuss solutions with peers and leads
- Implement the best solution
To learn new technologies whenever possible
To learn from or mentor peers
To participate in code reviews
To report work status to his/her manager on a regular basis (weekly or bi-weekly)
Requirements:
Ability to read / write and speak English
3 + years of C & C++ engineering experience on shipped titles across multiple platforms
2+ years of working knowledge in Visual Studios
Ability to understand and navigate within existing code bases
Ability to duplicate and maintain build environments
Ability to quickly integrate various components and troubleshoot problems
Ability to communicate effectively with internal staff members and external studio partners
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed
Desirable Skills:
Efficient in following programming languages
- C++
Have good knowledge and experience in the following areas:
- Game architecture
- AI
- 3D graphics
- Online
- Performance analysis and optimization
- Memory management
- Multi-threading
- Debugging
Efficient in following software packages
- PerForce
- Maya
- 3D Studio MAX
- MySQL
Platforms:
- NDS
- Wii
- PS3, Xbox360
College degree in computer science
Avid gamer
5.职位:Integration Engineer(集成工程师)
招聘人数:1名
工作地点:上海
Responsibilities:
Act as engineering liaison for production artists to test art assets in game engine settings
Setup and define engineering environment and testing pipeline based on studio partner's
requirements
Manage and maintain code base and builds
Develop automation tools and pipelines to improve efficiency
Verify technical compliance of assets prior to milestone submissions
Meet production schedule with on-time delivery and quality
Train entry-level engineers on tools, techniques, pipeline and process
Assist project managers to identify risks and ensure technical compliance of art assts
Requirements:
Fluent in conversational English
3+ years of C & C++ engineering experience on shipped titles across multiple platforms
2+ years of working knowledge in Visual Studios
Ability to understand and navigate within existing code bases
Ability to duplicate and maintain build environments
Ability to quickly integrate various components and troubleshoot problems
Ability to communicate effectively with internal staff members and external studio partners
Team player with strong grasp of customer service, positive attitude, passion for games and
proactive personality
May require travel as needed
Desirable Skills
Ability to read / write English
Efficient in following programming languages: PERL,JSP,HTML,Java
Efficient in following software packages: MySQL,PerForce,Maya,3D Studio MAX
College degree in computer science
Avid gamer
6.职位: Operation Manager(运营经理)
招聘人数:1名
工作地点:上海
Responsibilities:
Oversee a team of project managers and functional leads to ensure quality and on time delivery of development projects
Oversee Training Manager to conduct regular training programs on new hire orientation, production techniques, project processes and overall skill set improvements
Oversee IT to ensure both software and hardware needs of the Studio are promptly met
Build and maintain strong relationships with universities, vendors and partners in China
Work with Director of Asia Studio Development to build an effective service organization
Build and maintain a studio culture that aligns with EA ACTION values
Requirements:
Ability to read, write and speak Mandarin & English
Strong leadership skills, attention to details and ability to resolve conflicts
Ability to work under pressure, problem solve and diffuse crisis
Ability to give clear directions and manage productivity
Ability to communicate effectively through meetings, written reports and presentations with internal staff members and external studio partners
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
May require travel as needed
Desirable Skills:
Experience in managing related operation
Efficient in following software packages
- Microsoft Office
- Microsoft Project
Knowledge in game development and/or creative industries
College degree in business administration
Avid gamer
7.职位:Development Manager-Art (员工发展经理)
招聘人数:若干名
工作地点:上海
Responsibilities:
Screen, recruit, interview and evaluate production artist candidates
Regularly conduct artist performance reviews through 1-on-1 meetings, peers and project leads
Work with each artist to determine a professional development plan (PDP) that meets individual and organizational goals
Assist each artist to achieve his/her PDP goals with guidance, support, advice and care
Build strong relationship and trust with each artist and between artists
Create a strong atmosphere with emphasis on company culture
Determine effective art resource allocation with project managers, project leads and other art managers for maximum productivity
Coach artists in time management, communication, leadership and more through 1-on-1, workshops, group discussions and lectures
Collaborate with EA China HR and EA University and execute overall staffing and training strategy
Requirements:
3+ years of people management experience as project leads, managers and/or HR specialists
Possess strong leadership and experience
Demonstrate strong verbal and written communication skills
Demonstrate strong inter-personal skills
Ability to give concise directions and follow through
Ability to handle difficult situations and resolve conflicts
Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality
Ability to read, write and speak Mandarin & English
May require travel as needed
Desirable Skills:
Efficient in following software packages
- Microsoft Office
Knowledge in game development and/or art production
College degree in business administration
Avid gamer
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